“The number of legs that touch the ground is a symbol of divine providence in the Footwear Hall.
So why should I, a One-leg, stoop to serve ignoble clientele who chase after every à la mode fad that passes by?”
SKILL · BASE 3 COIN + 4 ◉×2 3/TURN
[Combat Start] At 3+ Preservation Potency and 12+ Preservation Count, consume 6 Preservation Count to gain Shield equal to 5% of this unit's max HP (2 times per turn)
[On Use] At fewer than 12 Preservation Count, gain +2 Preservation Count
[On Use] At 50+ Le Noir Gabardine Overcoat, Clash Power +1 and deal +30% damage
[On Use] Consume up to 15 Armure Éveillée to apply the following:
- Final Power +1
- Deal +(Armure Éveillée consumed x 3)% damage (max 45%)
[On Hit] Inflict 2 Tremor
[On Hit] Gain +5 Preservation Count
Le Noir Gabardine Overcoat
SKILL · BASE 4 COIN + 4 ◉×3 2/TURN
[On Use]
- At 12+ Preservation Count, consume 6 Preservation Count to gain Final Power +1 and deal +20% damage
- Gain +4 Preservation Count
[On Use] At 50+ Le Noir Gabardine Overcoat, deal +15% damage
[On Use] Consume up to 20 Armure Éveillée to apply the following:
- Final Power +1
- Deal +(Armure Éveillée consumed)% damage (max 20%)
[On Hit] Gain +(Preservation Potency + 3) Preservation Count (max 6)
[On Hit] Inflict 2 Tremor and +2 Tremor Count
[On Hit] At 3+ Preservation Potency, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Le Noir Gabardine Overcoat
SKILL · BASE 5 COIN + 4 ◉×3 1/TURN
[Combat Start] Gain 20 Le Noir Gabardine Overcoat (once per turn)
[On Use]
- At 10+ Preservation Count, consume up to 20 Preservation Count to deal +(Preservation Count consumed)% damage (max 20%)
- Gain +5 Preservation Count
[On Use] For every 30 Le Noir Gabardine Overcoat, Clash Power +1 and deal +20% damage (max 3 and 60% respectively)
[On Hit] Gain +5 Preservation Count
[On Hit] Inflict 3 Tremor and +3 Tremor Count
Deal +(Le Noir Gabardine Overcoat Stack)% damage (max 100%)
[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
[On Hit] At 3+ Preservation Potency, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 2
Le Noir Gabardine Overcoat
Tch. Stupid Customer. You're Wrinkling the Merchandise!
DEFENSE · BASE 5 COIN + 4 ◉×2
[Clashable Counter]
[Combat Start]
- At 60+ Le Noir Gabardine Overcoat, convert the said effect into Armure Éveillée next turn
- At fewer than 60 Armure Éveillée, convert the said effect into Le Noir Gabardine Overcoat next turn
[Before Use] At 60+ Armure Éveillée, activate as "Single Kick - Couture Multiple" (once per turn)
- If the above effect was triggered, consume all Armure Éveillée at Attack End
[On Use] At 3+/5+ Preservation Potency on self, Coin Power +1/+2
[On Use] Gain +2 Preservation Count (2 times per turn)
Unbreakable Coin
[On Hit] Inflict 2 Tremor (2 times per turn)
Le Noir Gabardine Overcoat
Le Noir: Gabardine Fabric
Upon entering the field, gain 25 Le Noir Gabardine Overcoat
Turn Start:
- Gain Shield equal to ((Le Noir Gabardine Overcoat + Armure Éveillée) / 5)% of this unit's max HP
- If this unit has Armure Éveillée, convert "Triple Stamped Stitching" into "Single Kick - Couture Multiple"
Le Noir Gabardine Overcoat
When triggering Tremor Burst on the enemy, increase the Stagger Threshold raise by +15%
- At 12+ Preservation Count, consume 1 Preservation Count when triggering Tremor Burst to increase the Stagger Threshold raise by +30% instead (effect applied per target)
When hit, if this unit has Shield, inflict 2 Tremor Potency on the attacker (2 times per turn per enemy)
Le Noir's Virtue and Worth
6 Owned
Among allies that have Charge or Unique Charge, when 1 ally with the earliest Deployment Order triggers Tremor Burst using its Base Skills, increase the Stagger Threshold raise by +12.5%